Blackmagic Fusion CineForm Plugin

This is a free (as in beer) plugin for Blackmagic Fusion Studio 8.2, 9.0 or 16.0 to load and save CineForm compressed DPX files (aka. DPX-C) and CineForm encoded QuickTime movies.

The plugin allows to load and save 10bit YUV 4:2:2, 12bit RGB(A) and 12bit Bayer RAW files and supports all CineForm compression settings. Additionally it provides view selection (both, left or right) for Stereo 3D CineForm files.
The DPX-C format is basically a DPX file containing an 1/8 size thumbnail image as 10bit RGB data. Hidden to normal DPX file readers it contains the CineForm data for the full-size image. Since it is a single-frame format, it can also be used on renderfarms. Unfortunately not many applications support the DPX-C format. One that does is Assimilate SCRATCH.



Latest beta version (with Fusion 16 support, GPU debayer for CineForm RAW and support for image width that are not a multiple of 8 or 16):

Current stable version (with Fusion 16 support):

Older versions (Fusion 8.2 and 9 only):

This plugin is also available through Fusion Reactor. But keep in mind that bleeding-edge updates and bugfixes will be made available here first.


CineForm RAW in Resolve

When loading certain CineForm RAW files into Resolve, the resulting image often looks greenish because Resolve skips the white-balance and color-matrix conversions. This might actually be the motivation for all current camera manufacturers that support CineForm RAW to write files with white-balance and color-space already 'baked in' (so not really as RAW as it could be).
Here you can find a collection of CineForm Decoder DLLs for Windows that make Resolve load CineForm RAW files using the debayer and image processing provided by the CineForm SDK.



Blackmagic Fusion Mistika JS Plugin

This is a free (as in beer) plugin for Blackmagic Fusion Studio 8.2 or 9.0 to load Mistika JS files written by SGO Mistika or Mamba FX.

Mistika JS is the internal format used by SGO Mistika and Mamba FX and dates back to the old Jaleo system (where the *.js file extension originates from). It carries uncompressed image data in either RGB or YUV with integer bit depth from 8 to 16bit or 16bit half float.